Max Berthelot
Max Berthelot
Character Designer / Illustrator
Tokyo, Japan

Summary

If you think I could be a good fit for your project contact me by email.
Maxime Berthelot, a.k.a Max Berthelot.
Skills:
- Character design, concept art, 3d modeling, texturing, Art direction.
I can do 2d artwork but also the 3d especially from my own character design and/ or provide feedback of the 3d models from other artists.

Experience: 18 years
Location: Tokyo
language: English, Japanese, French

Some of the companies I've worked for :
- Marvelous Inc. - Tokyo
- Mistwalker - Tokyo
- Marvel entertainment
- Level 5 - Tokyo
- Acquire - Tokyo
- Artisan Studios - France
- Zenovia Interactive
- Passion Pictures
- Axis Studios

Skills

Concept ArtEnvironment DesignIllustrationCharacter Design

Software proficiency

Photoshop
Photoshop
Blender
Blender
Marvelous Designer
Marvelous Designer
Maya
Maya
ZBrush
ZBrush
After Effects
After Effects
Procreate
Procreate
Medium by Adobe
Medium by Adobe

Experience

  • Main Character design / Concept Art at Freelance
    Tokyo
    July 2018 - Present

    Working for various companies in Japan and worldwide.

    Mostly for Video Game and CG Movie.

  • Character designer (Freelance) at Mistwalker corp
    Tokyo
    December 2016 - July 2018

    Almost 100 Character design for Terra battle 1 and 2.

    I've worked directly for Hironobu Sakaguchi, the father of Final fantasy on this project.

  • 2D 3D CG Artist at Pretty Simple
    Paris, France
    June 2012 - June 2015

    I've worked on Criminal Case .

    It's a well known hidden object game with over 1 000 000 average monthly users on Facebook, IOS and Android.

    My work in this company:

    I've created background from scratch, using photoshop and sometimes Maya for a 3d base. I've also made a lot of realistic looking game assets (props), and realistic version of the characters for the campaign/ cover and advertising.

    I've worked on the adaptation of the IOS and Android version, it implied to repaint the very first background and objects of the game to make it more appealing and user friendly.